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2 Commits
d9cf8f53e8
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v2.4.20
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5b380863cf | ||
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1293da7f25 |
4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,12 +1,12 @@
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{
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"name": "app-ts",
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"version": "2.4.19",
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"version": "2.4.20",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "app-ts",
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"version": "2.4.19",
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"version": "2.4.20",
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"license": "ISC",
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"dependencies": {
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"@anthropic-ai/sdk": "^0.102.0",
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@@ -1,6 +1,6 @@
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{
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"name": "app-ts",
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"version": "2.4.19",
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"version": "2.4.20",
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"description": "",
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"main": "dist/server.js",
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"scripts": {
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@@ -437,8 +437,13 @@ export default function OdinChat() {
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// page never scrolls and the chat's message list scrolls internally.
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// Desktop: svh === vh.
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// Mobile is immersive (AppShell hides its header and main padding on
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// /odin): the chat owns the whole viewport, full-bleed.
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height: { xs: "100svh", md: "calc(100svh - 100px)" },
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// /odin): the chat owns the whole viewport, full-bleed. --app-height
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// is AppShell's live window.innerHeight measurement — standalone-PWA
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// viewports misreport svh/dvh (MIUI), only the measured value fits.
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height: {
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xs: "var(--app-height, 100svh)",
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md: "calc(100svh - 100px)",
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},
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display: "flex",
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// Longhand on purpose: a responsive `border` shorthand lands in a
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// media query AFTER borderColor and resets the color to black.
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@@ -28,6 +28,27 @@ export default function AppShell() {
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// button. Desktop keeps the normal shell.
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const immersiveOnMobile = location.pathname === "/odin";
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// Installed-PWA (standalone) viewports lie to CSS units: on MIUI/Android
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// svh/dvh are computed against a viewport that includes system UI the real
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// layout viewport doesn't have, leaving scroll room no unit can remove
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// (and Chrome can serve a stale viewport after minimize/restore). Measure
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// the truth — window.innerHeight — into --app-height and keep it fresh;
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// immersive layouts size from it with an svh fallback.
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useEffect(() => {
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if (!immersiveOnMobile) return;
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const root = document.documentElement;
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const set = () =>
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root.style.setProperty("--app-height", `${window.innerHeight}px`);
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set();
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window.addEventListener("resize", set);
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window.visualViewport?.addEventListener("resize", set);
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return () => {
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window.removeEventListener("resize", set);
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window.visualViewport?.removeEventListener("resize", set);
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root.style.removeProperty("--app-height");
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};
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}, [immersiveOnMobile]);
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const handleLogout = useCallback(() => {
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setLoggingOut(true);
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setMobileOpen(false);
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@@ -92,7 +113,7 @@ export default function AppShell() {
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// makes body scroll impossible regardless of dvh interpretation.
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minHeight: immersiveOnMobile ? { xs: 0, md: "100dvh" } : "100dvh",
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...(immersiveOnMobile && {
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height: { xs: "100svh", md: "auto" },
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height: { xs: "var(--app-height, 100svh)", md: "auto" },
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overflow: { xs: "hidden", md: "visible" },
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}),
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}}
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