Files
app/src/admin/components/odin/OdinMark.tsx
BOHA 2e7caea5a6 feat(odin): use the Odin mark as the sidebar nav icon
Replace the chat-bubble glyph on the "Odin" nav item with the OdinMark, and
make the mark's SVG sizing !important so the nav's `& svg { width:18 }` rule
can't shrink it (its `size` prop stays authoritative everywhere).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 20:41:20 +02:00

120 lines
4.1 KiB
TypeScript

import { keyframes, styled } from "@mui/material/styles";
import Box from "@mui/material/Box";
import { useReducedMotion } from "framer-motion";
/**
* Odin's animated brand mark: an AI "spark" (Odin) with a data node orbiting a
* ring — the assistant at the centre of the business system, in BOHA red. The
* spark slow-rotates and breathes; the node orbits. In the "thinking" state
* everything speeds up and the tile glows. Honours prefers-reduced-motion.
*
* The animations live in a `styled("svg")` (not inline style): Emotion only
* injects the @keyframes rule when the keyframes object is used inside
* sx/css/styled, and the child selectors keep the SVG elements plain/typed.
*/
const breathe = keyframes`
0%, 100% { transform: scale(0.9); opacity: 0.9; }
50% { transform: scale(1.08); opacity: 1; }
`;
const spin = keyframes`
from { transform: rotate(0deg); }
to { transform: rotate(360deg); }
`;
// Reduce-motion safe: opacity only (no transforms / no travel).
const glow = keyframes`
0%, 100% { opacity: 0.55; }
50% { opacity: 1; }
`;
const Glyph = styled("svg", {
shouldForwardProp: (p) => p !== "thinking" && p !== "reduce",
})<{ thinking: boolean; reduce: boolean }>(({ thinking, reduce }) => ({
// !important so an ancestor `& svg { width }` rule (e.g. SidebarNav forces
// 18px) can't override the mark's own sizing — `size` stays authoritative.
width: "70% !important",
height: "70% !important",
overflow: "visible",
display: "block",
...(reduce
? {
// Reduce-motion: keep a calm opacity glow (no spin/orbit/travel). The
// `!important` + class specificity intentionally overrides the app-wide
// reduced-motion reset in GlobalStyles for this one small mark, since an
// opacity pulse is accessibility-safe (it isn't vestibular motion).
"& .odin-spark": {
animation: `${glow} ${thinking ? "1.1s" : "3s"} ease-in-out infinite !important`,
},
}
: {
"& .odin-orbit": {
transformBox: "view-box",
transformOrigin: "12px 12px",
animation: `${spin} ${thinking ? "1.6s" : "5.5s"} linear infinite`,
},
"& .odin-spin": {
transformBox: "view-box",
transformOrigin: "12px 12px",
animation: `${spin} ${thinking ? "4s" : "11s"} linear infinite`,
},
"& .odin-spark": {
transformBox: "fill-box",
transformOrigin: "center",
animation: `${breathe} ${thinking ? "1s" : "2.8s"} ease-in-out infinite`,
},
}),
}));
export interface OdinMarkProps {
size?: number;
state?: "idle" | "thinking";
}
export default function OdinMark({ size = 28, state = "idle" }: OdinMarkProps) {
const reduce = !!useReducedMotion();
const thinking = state === "thinking";
return (
<Box
sx={(t) => ({
width: size,
height: size,
borderRadius: "32%",
flexShrink: 0,
display: "inline-flex",
alignItems: "center",
justifyContent: "center",
background: `linear-gradient(135deg, ${t.vars!.palette.primary.main}, ${t.vars!.palette.primary.dark})`,
boxShadow: thinking
? `0 0 ${Math.round(size * 0.5)}px 0 rgba(${t.vars!.palette.primary.mainChannel} / 0.55)`
: "none",
transition: "box-shadow 0.3s ease",
})}
>
<Glyph viewBox="0 0 24 24" thinking={thinking} reduce={reduce}>
{/* orbit ring */}
<circle
cx="12"
cy="12"
r="9.2"
fill="none"
stroke="#fff"
strokeOpacity="0.28"
strokeWidth="1"
/>
{/* orbiting data node */}
<g className="odin-orbit">
<circle cx="12" cy="2.8" r="1.4" fill="#fff" />
</g>
{/* spark — group slow-rotates, the star breathes about its own centre */}
<g className="odin-spin">
<path
className="odin-spark"
d="M12 4.5 C12.5 9, 13 9.5, 17.5 12 C13 14.5, 12.5 15, 12 19.5 C11.5 15, 11 14.5, 6.5 12 C11 9.5, 11.5 9, 12 4.5 Z"
fill="#fff"
/>
</g>
</Glyph>
</Box>
);
}