Commit Graph

10 Commits

Author SHA1 Message Date
BOHA
4d0ec53514 feat(shell): scrollable status tabs, per-page tab titles, skip-to-content, Czech MUI locale
- Shared Tabs: variant=scrollable + auto scroll buttons — the 5 status-filter
  tabs no longer clip unreachable at ~360px (desktop rendering unchanged).
- TitleSync: browser tab shows the active page ('Faktury · BOHA'; ambiguous
  labels qualified with their section, e.g. 'Záznam – Docházka · BOHA');
  index.html fallback now 'BOHA Admin'.
- Skip-to-content link (visually hidden, visible on focus) + id/tabIndex on
  <main> — keyboard users skip the 248px sidebar.
- MUI csCZ locale merged into the theme (kills built-in English strings like
  'No options'); Czech noOptionsText on Customer/Supplier pickers.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 03:22:06 +02:00
BOHA
fd2e613aa5 feat(ui): sidebar icon refresh + unified detail-page headers
Sidebar (user-approved design, docs/superpowers/specs/2026-06-12-sidebar-
icons-design.md): all 31 menu items get unique contextual stroke glyphs in
rounded-square tiles tinted per section (Docházka blue, Kniha jízd teal,
Administrativa amber, Sklad violet, Systém slate; new teal/violet/slate
palette entries with channel tokens in both schemes). Replaces the old set
where 13 items shared a glyph (3x people, 3x sliders, ...) and Faktury was a
dollar sign. Odin stays the only solid + animated tile. Uniqueness pinned by
navdata-icons.test.ts (tsconfig.test.json gains jsx for the .tsx import).

Headers: ProjectDetail and OrderDetail now match the Offer/Invoice shell —
number rendered in secondary color at regular weight next to the bold
entity word, and flexWrap on both left header boxes so the title drops
below Zpět on phones instead of overflowing the viewport (the reported
mobile bug on received orders).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 23:37:44 +02:00
BOHA
bfd2c59ad3 fix(ui): detail-form headers no longer overflow on mobile
Two causes: theme h4 had no responsive size (desktop 2.125rem on
phones - now 1.5rem under 600px, applies to all page headlines), and
the Zpet+title header row had no flexWrap so long document titles
pushed past the viewport (issued orders, offers, both invoice views).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 20:21:29 +02:00
BOHA
519edce373 fix: 2026-06-09 full-codebase audit hardening
Validation: shared NaN-guarded Zod coercion helpers in schemas/common.ts replace
the raw number|string transform idiom across every schema (the root-cause NaN bug
class); emailOrEmpty + lenient isoDateString/timeString.

Security: roles privilege-escalation closed; refresh-token family revocation on
reuse; TOTP uses config params; read endpoints permission-guarded; received-invoices
gross VAT on all paths; orders-pdf custom-items authz.

Concurrency: $queryRaw SELECT...FOR UPDATE locks in ascending-id order (warehouse
confirm/cancel, attendance lockUserRow); uniqueness checks moved into create
transactions (TOCTOU -> 409); deterministic id tiebreak on second-precision
timestamp ordering (plan resolveCell/resolveGrid, warehouse FIFO).

Frontend: Rules-of-Hooks fixed across ~14 pages + PlanCellModal; UTC-date persisted
fields; dashboard invalidation gaps; stale-closure confirm bugs.

Tooling/tests: ESLint flat config (react-hooks/rules-of-hooks = error) + Prettier;
tsconfig.test.json so tsc -b type-checks the tests; removed 3 dead deps; npm audit
fix (8 -> 3). Suite 195 -> 247 (happy-path auth, FIFO oldest-first, flakiness fixes),
isolated on app_test via .env.test with a hard-throw setup guard.

Gates: tsc 0 | build 0 | vitest 247/247 | eslint 0 errors.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 06:45:26 +02:00
BOHA
54f3c414f5 fix(ui): unify icon badges — solid tile + white glyph via shared helper
The labelled icon-badge tiles were inconsistent: some used a same-hue
light tile + colored glyph (e.g. the Settings 2FA row: success.light tile
+ success.main glyph — low contrast, the reported "badly visible" icon),
and the solid-tile ones used the bright .main fill in dark mode without
darkening, so a white glyph on bright green/amber was low-contrast too
(DashProfile's success badge was ~1.9:1).

Add a single `iconBadgeSx(color)` helper (theme.ts): solid `<color>.main`
fill + white glyph, darkened in dark mode (FILLED_DARK_BG) so white stays
legible; `default` = neutral grey. Applied to every badge so they can't
drift: StatCard, DashActivityFeed, DashProfile (2FA badge), Dashboard
(2FA banner icon), AttendanceHistory (month tile), and the Settings 2FA
row tile (now solid green when required / grey when optional + white lock,
instead of the low-contrast light-green tile). Also switched DashProfile's
backup-codes warning callout from warning.light to a subtle warning wash
so its amber text stays readable in dark mode.

tsc -b --noEmit, npm run build, vitest 152/152 all clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 21:34:06 +02:00
BOHA
ca092c6166 fix(ui): unify colored-control text — white on all filled, both themes
The text color on filled colored controls was inconsistent: contained
primary resolved to white in both schemes, but error/success/warning/info
used a per-scheme contrastText (#fff light, #1a1a1a dark). So in DARK mode
a primary (red) button showed white text while an error (red) button —
e.g. every ConfirmDialog delete confirm, the contained "Smazat", and the
dashboard quick-action tiles — showed near-black text. "Black text on one
red button, white on another."

Unify on a single rule: every FILLED colored surface gets WHITE text/glyph
in BOTH themes. The palette .main stays bright in dark mode (it drives text,
outlined buttons and row tints), but a bright fill makes white illegible, so
filled surfaces drop to a darker fill in dark mode (new FILLED_DARK_BG, ≈ the
light-scheme shades; all ≥4.5:1 with white):
- theme MuiButton: contained error/success/warning/info -> white text +
  darker dark-mode fill (disabled state preserved).
- theme MuiChip: filled error/success/warning/info -> white label + darker
  dark-mode fill (covers StatusChip + status pills).
- StatCard icon badges: white glyph + darker dark-mode tile.

Plus two consistency cleanups:
- Detail-page "Smazat" unified to variant=outlined color=error (Offer +
  Invoice now match Order/Project/Warehouse; the contained->confirm pattern
  stays: subtle trigger, strong contained confirm dialog).
- "Zrušit filtry" reset buttons -> color=inherit (neutral), matching the
  rest of the secondary-button family (were default outlined-primary).

Neutral (color=inherit) text/outlined buttons were already correct (label =
ambient text color) and are untouched. tsc -b --noEmit, npm run build and
vitest 152/152 all clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 20:41:50 +02:00
BOHA
2f7ca0f5a8 fix(theme): uniform contained-button text — white in light, black in dark
success/info/warning/error palettes had no explicit contrastText, so MUI auto-picked per color: in dark mode the brighter green/amber got black text while red/blue got white (inconsistent). Set contrastText explicitly per scheme (#fff in light, #1a1a1a in dark) so all contained color buttons (and filled chips) read uniformly — white on light, dark on dark.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 16:54:06 +02:00
BOHA
e511e203b9 feat(mui): 200-250ms interaction motion (button press/hover lift, input focus ring, card/chip transitions)
Buttons: 150ms press scale(0.97) + ripple; contained-primary hover lift + glow (gradient can't transition so animate transform/shadow/filter). Outlined inputs: soft brand focus ring fades in 200ms + outline color transition. Cards/chips: shadow transitions. Honors prefers-reduced-motion. Easing matches legacy cubic-bezier(0.4,0,0.2,1).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 19:50:40 +02:00
BOHA
d2e368a05e feat(mui): soft-SaaS component defaults (pill buttons, 16px cards, pill chips)
Adds MuiButton, MuiCard, and MuiChip styleOverrides to the theme: pill-shaped
buttons (borderRadius 999) with a red-gradient containedPrimary, 16px soft-
shadow cards, and pill chips. Driven by a new failing test first (TDD).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 19:05:01 +02:00
BOHA
b5df88b62d feat(mui): theme.ts with light/dark palettes, brand fonts, data-theme selector
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 19:00:39 +02:00