feat(odin): chat animations + immersive fullscreen mobile view

- bubbles spring in anchored at their avatar corner; thinking state is a
  typing bubble (three bouncing dots) that springs in/out where the reply
  lands; reduced-motion falls back to opacity fades
- mobile /odin is immersive: AppShell hides its header and main padding
  below md, the chat owns 100svh full-bleed with safe-area insets and a
  back arrow (history back, home on deep links)
- desktop card border kept divider-colored via longhand border props (a
  responsive border shorthand reset the color to black)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
BOHA
2026-06-11 08:31:28 +02:00
parent 06519d521f
commit 4c8ed39d85
3 changed files with 156 additions and 32 deletions

View File

@@ -1,4 +1,5 @@
import { useState, useRef, useEffect } from "react"; import { useState, useRef, useEffect } from "react";
import { useNavigate } from "react-router-dom";
import { useQuery, useQueryClient } from "@tanstack/react-query"; import { useQuery, useQueryClient } from "@tanstack/react-query";
import Box from "@mui/material/Box"; import Box from "@mui/material/Box";
import Typography from "@mui/material/Typography"; import Typography from "@mui/material/Typography";
@@ -109,6 +110,17 @@ export default function OdinChat() {
}); });
const [sidebarOpen, setSidebarOpen] = useState(false); const [sidebarOpen, setSidebarOpen] = useState(false);
// Mobile is immersive (no AppShell header on /odin) — this is the only way
// back. A deep link straight to /odin has no in-app history → go home.
const navigate = useNavigate();
const goBack = () => {
if (((window.history.state as { idx?: number } | null)?.idx ?? 0) > 0) {
navigate(-1);
} else {
navigate("/");
}
};
// No auto-select: like claude.ai, we land on a fresh "new chat" (activeId // No auto-select: like claude.ai, we land on a fresh "new chat" (activeId
// null) and the sidebar lists existing conversations to open. A conversation // null) and the sidebar lists existing conversations to open. A conversation
// row in the DB is created lazily on the first message (see submit), so // row in the DB is created lazily on the first message (see submit), so
@@ -424,11 +436,16 @@ export default function OdinChat() {
// browser-chrome height. svh sizes for the bar-visible viewport — the // browser-chrome height. svh sizes for the bar-visible viewport — the
// page never scrolls and the chat's message list scrolls internally. // page never scrolls and the chat's message list scrolls internally.
// Desktop: svh === vh. // Desktop: svh === vh.
height: "calc(100svh - 100px)", // Mobile is immersive (AppShell hides its header and main padding on
// /odin): the chat owns the whole viewport, full-bleed.
height: { xs: "100svh", md: "calc(100svh - 100px)" },
display: "flex", display: "flex",
border: 1, // Longhand on purpose: a responsive `border` shorthand lands in a
// media query AFTER borderColor and resets the color to black.
borderStyle: "solid",
borderWidth: { xs: 0, md: 1 },
borderColor: "divider", borderColor: "divider",
borderRadius: 3, borderRadius: { xs: 0, md: 3 },
bgcolor: "background.paper", bgcolor: "background.paper",
overflow: "hidden", overflow: "hidden",
}} }}
@@ -454,15 +471,41 @@ export default function OdinChat() {
flexDirection: "column", flexDirection: "column",
gap: 1.5, gap: 1.5,
p: 2, p: 2,
// Immersive mobile: respect the notch / home-indicator insets
// (env() is 0 outside standalone mode, so max() keeps the 16px).
pt: { xs: "max(16px, env(safe-area-inset-top))", md: 2 },
pb: { xs: "max(16px, env(safe-area-inset-bottom))", md: 2 },
}} }}
> >
<Box sx={{ display: "flex", alignItems: "center", gap: 1 }}> <Box sx={{ display: "flex", alignItems: "center", gap: 1 }}>
{isMobile && (
<IconButton
onClick={goBack}
aria-label="Zpět"
size="small"
sx={{ ml: -0.5, flexShrink: 0 }}
>
<Box
component="svg"
viewBox="0 0 24 24"
sx={{ width: 22, height: 22 }}
fill="none"
stroke="currentColor"
strokeWidth="2"
strokeLinecap="round"
strokeLinejoin="round"
>
<line x1="19" y1="12" x2="5" y2="12" />
<polyline points="12 19 5 12 12 5" />
</Box>
</IconButton>
)}
{isMobile && ( {isMobile && (
<IconButton <IconButton
onClick={() => setSidebarOpen(true)} onClick={() => setSidebarOpen(true)}
aria-label="Konverzace" aria-label="Konverzace"
size="small" size="small"
sx={{ ml: -0.5, flexShrink: 0 }} sx={{ flexShrink: 0 }}
> >
<Box <Box
component="svg" component="svg"

View File

@@ -1,7 +1,12 @@
import Box from "@mui/material/Box"; import Box from "@mui/material/Box";
import Typography from "@mui/material/Typography"; import Typography from "@mui/material/Typography";
import Chip from "@mui/material/Chip"; import Chip from "@mui/material/Chip";
import { motion, useReducedMotion, type Variants } from "framer-motion"; import {
motion,
AnimatePresence,
useReducedMotion,
type Variants,
} from "framer-motion";
import type { ChatTurn } from "./types"; import type { ChatTurn } from "./types";
import OdinMark from "./OdinMark"; import OdinMark from "./OdinMark";
@@ -150,12 +155,17 @@ export default function OdinThread({
return ( return (
<MotionBox <MotionBox
key={i} key={i}
initial={reduce ? { opacity: 0 } : { opacity: 0, y: 10 }} initial={
animate={{ opacity: 1, y: 0 }} reduce
transition={{ ? { opacity: 0 }
duration: reduce ? 0.3 : 0.34, : { opacity: 0, y: 14, scale: 0.9, x: isUser ? 12 : -12 }
ease: [0.16, 1, 0.3, 1], }
}} animate={{ opacity: 1, y: 0, scale: 1, x: 0 }}
transition={
reduce
? { duration: 0.3 }
: { type: "spring", stiffness: 460, damping: 32, mass: 0.7 }
}
sx={{ sx={{
display: "flex", display: "flex",
flexDirection: "row", flexDirection: "row",
@@ -163,6 +173,9 @@ export default function OdinThread({
gap: 1, gap: 1,
alignSelf: isUser ? "flex-end" : "flex-start", alignSelf: isUser ? "flex-end" : "flex-start",
maxWidth: "80%", maxWidth: "80%",
// The pop grows out of the corner where the bubble is anchored
// (next to the avatar / the composer side), not from its centre.
transformOrigin: isUser ? "bottom right" : "bottom left",
}} }}
> >
{!isUser && <OdinMark size={28} />} {!isUser && <OdinMark size={28} />}
@@ -218,25 +231,79 @@ export default function OdinThread({
); );
})} })}
{/* Busy indicator — same 28px mark and zero row padding as the bubble {/* Busy indicator — a typing bubble (three bouncing dots) anchored in
rows, so the thinking mark sits exactly in the avatar column. */} the avatar column, springing in/out where the reply will land. */}
{busy && ( <AnimatePresence>
<Box {busy && (
sx={{ <MotionBox
alignSelf: "flex-start", key="busy"
display: "flex", initial={
alignItems: "center", reduce ? { opacity: 0 } : { opacity: 0, y: 10, scale: 0.85 }
gap: 1, }
py: 1, animate={{ opacity: 1, y: 0, scale: 1 }}
color: "text.secondary", exit={
}} reduce
> ? { opacity: 0, transition: { duration: 0.15 } }
<OdinMark size={28} state="thinking" /> : {
<Typography variant="caption" sx={{ color: "inherit" }}> opacity: 0,
Pracuji scale: 0.85,
</Typography> transition: { duration: 0.16, ease: "easeIn" },
</Box> }
)} }
transition={
reduce
? { duration: 0.3 }
: { type: "spring", stiffness: 460, damping: 32, mass: 0.7 }
}
sx={{
alignSelf: "flex-start",
display: "flex",
alignItems: "flex-end",
gap: 1,
transformOrigin: "bottom left",
}}
>
<OdinMark size={28} state="thinking" />
<Box
role="status"
aria-label="Odin pracuje"
sx={{
px: 1.5,
py: 1.5,
borderRadius: 2,
boxShadow: 1,
bgcolor: "background.paper",
display: "flex",
alignItems: "center",
gap: 0.6,
}}
>
{[0, 1, 2].map((i) => (
<MotionBox
key={i}
animate={
reduce
? { opacity: [0.35, 1, 0.35] }
: { y: [0, -4, 0], opacity: [0.35, 1, 0.35] }
}
transition={{
duration: 0.9,
repeat: Infinity,
delay: i * 0.15,
ease: "easeInOut",
}}
sx={{
width: 6,
height: 6,
borderRadius: "50%",
bgcolor: "text.secondary",
}}
/>
))}
</Box>
</MotionBox>
)}
</AnimatePresence>
</Box> </Box>
); );
} }

View File

@@ -23,6 +23,11 @@ export default function AppShell() {
undefined, undefined,
); );
// Chat-style pages own the full mobile viewport: under md the shell header
// disappears and main loses its padding — the page brings its own back
// button. Desktop keeps the normal shell.
const immersiveOnMobile = location.pathname === "/odin";
const handleLogout = useCallback(() => { const handleLogout = useCallback(() => {
setLoggingOut(true); setLoggingOut(true);
setMobileOpen(false); setMobileOpen(false);
@@ -130,7 +135,9 @@ export default function AppShell() {
<Box <Box
component="header" component="header"
sx={{ sx={{
display: "flex", display: immersiveOnMobile
? { xs: "none", md: "flex" }
: "flex",
alignItems: "center", alignItems: "center",
gap: 1, gap: 1,
px: 2, px: 2,
@@ -160,7 +167,14 @@ export default function AppShell() {
<Box sx={{ flex: 1 }} /> <Box sx={{ flex: 1 }} />
<ThemeToggle /> <ThemeToggle />
</Box> </Box>
<Box component="main" sx={{ flex: 1, px: { xs: 2, md: 3 }, pb: 4 }}> <Box
component="main"
sx={{
flex: 1,
px: immersiveOnMobile ? { xs: 0, md: 3 } : { xs: 2, md: 3 },
pb: immersiveOnMobile ? { xs: 0, md: 4 } : 4,
}}
>
<Outlet /> <Outlet />
</Box> </Box>
</Box> </Box>